Blood Compendium

In actuality, vampires consume Vitae of the creature through blood. Vitae isn’t just a biological substance but the essence of mortality; it’s a metaphysical conduit of power, memory, and bond. In such, the willpower and sentience of a creature actually affects satiation, in addition to their relationship with mortality. This conglomeration of factors affects what we label as Satiation. The more this relationship is weaved, the more satiation the vitae has. Satiation is expanded upon below with the other factors of vitae.

Vitae is subject to Vitae Tether, which is a lode-based connection that ties many parts of a vessel together. It can be seen in other spells and species, however here it is the most prominent in the dealings of blood. Vitae itself is not simply blood, but the combination of satiation, effect, and taste; as such it withers differently than blood. 72 hours is the close off for vitae, it is when a body is laid fully inedible and has negative effects on the vampire. The blood itself, whether in that body or preserved, is subject to that deadline as well

Hunger is the ultimate constant of vampires. But its intensity has a plethora of factors that affect the intensity of it. One can preserve and require smaller amounts of blood the less they do, however to move a typical veiled life, one would need consistent sustenance.

The typical factors that affect hunger:

  • Use of Abilities – Both Universal and Prowess
    • i.e., Regenerating, Compulsing, or using Nightingale’s Kiss.
  • Exposure to Weaknesses – Both Universal and Ineptitude
    • i.e., Exposing oneself to sunlight, burned by silver, or being repelled by a religious object.
  • Moon Phases
    • i.e., Closer to the full moon increases hunger.
  • General Diet
    • i.e., Schedule, satiation, and overall health.

The above stipulations are just strict ones that would drain hunger within this lode. However, there are additional story-bound things that could cause one to have more and less hunger depending on the lore your character is born from, such as: age, emotional cycles, temperature, season, etc.

The three components of Vitae are the above: Satiation, Effect, and Taste. They all vary between races, and preferences. Satiation is the firmest in result, then effect that can range in intensity, and taste that is simply a suggestion and can be molded as is honest to your character’s preferences. The ones that are deeply interconnected is Satiation and Effect, as the higher in satiation, the less effect it will have. The only exception to this is mundane animals, which offers less satiation and no effect.

Satiation

This is the firmest and unchanging between any vampires. There is no vampire that gains more sustenance from animals then they do humans. These are unchanging and have little wiggle room.

In addition, though these are unchanging that does not mean that the healing process of the races wouldn’t give the ability to take more or from them more often.

Depending on one’s species, health, and the amount of blood drained it may take far quicker or longer for the drainee to recover. For example, the baseline humans typically take 4-8 weeks to recover whole blood. [We use 1 pint portion of Whole Blood in this guide, with the expectation that vampires feed once a week with a low activity level.]

Effect

These effects are specific to species, however they can have a varying effect and interest amongst vampires. Some hit them hard, others do little depending on the type and interest of your vampire. Though you cannot alter the effects between species, you can alter strength, and interest in said effect.

Blood Addiction is linked to effect, if one has the Ineptitude ‘Blood Addiction’, it must be linked to a species. That is not to say your character cannot be addicted to other factors: Rare blood types, ones you’ve come to have emotional connections to, etc. But those will be side addictions, the blood addiction shall be any blood of the species chosen.

With every positive there is an equal negative. In addition, there is a high likelihood of vampires becoming addicted, gaining tolerance, and ending up in a cycle of killing many of their addictions as their hunger gets more and more out of hand.

Taste

Cilantro tastes like delicious herby freshness to one, and horrible bitter soap to another. Taste is much the same. It can be from your lineage, to personal interest. Taste is where you have the most freedom with how your character experiences the blood.

This is strictly taste. It doesn’t take into account how filling or any effects one may have. You can deeply adore or hate the taste of a blood, but it doesn’t change how much it fills you or if you get high.

We offer a template on how some vampires may taste the overall species, however that is simply an option. By no means a dictation on how your character experiences it. It is an average consensus between vampires, not true to specific taste profiles.

Each species has natural balances between their SETs, there is not ‘right’ way to feed. It is what pushes the story, your character’s preferences, and realism within the system. These SETs are offered to enhance and tie in with our current connection with the Lode. These are in order of most satiating to least. Click on the species to read full details.

Humans (Most)
  • Satiation: The most satiating blood vampires can consume. [5/5]
  • Effect:
    • Positive: Full belly.
    • Negative: None. Delicious.
  • Taste: Coppery. Typical has the most dynamic tastes as species taste profiles tend to be powerful with only subtle differences between individuals.
  • Sidenote: None.
Witches
  • Satiation: As the above, the most satiating blood vampires can consume. [5/5]
  • Effect:
    • Positive: A natural calming, and relaxing effect.
    • Negative: A difficulty focusing, finding motivation, or in communicating.
  • Taste: Sharp and intense. A taste like clove, burnt herbs, and ink often carrying the signature of the witch’s primary house. (e.g., Divination tastes like scorched cinnamon, Ward tastes like lemon zest with a tingle on the tongue, etc.)
  • Sidenote: The longer a witch lives, the more the effect amplifies, but the satiation greatly reduces. [3/5] This is the only species (along with their familiar) affected by longer-lived restrictions as it’s actively defying it vs. species being simply longer lived.
Cinnidh
  • Satiation: Due to their naturally longer lives, they sustain less than a human. This sustenance doesn’t alter between forms, it is the same whether animal or human. [3/5]
  • Effect:
    • Positive: Lowing of inhibitions, a regained feeling of freedom, and raised overall emotional state.
    • Negative: Nausea, dizziness, and a difficulty in motor skills.
  • Taste: Wild but clean, reminiscent of fresh grass. Each Cinnidh path is distinct. Predators taste like resin and smoke; Avian shifters have airy, cool notes; Prey are sweet, and sharp; Aquatic are tangy, and salty.
  • Sidenote: None
Werewolves
  • Satiation: Due to their naturally longer lives, they sustain less than a human. This sustenance doesn’t alter between forms, it is the same whether wolf, werewolf, or human. [3/5]
  • Effect:
    • Positive: Desensitization, a muscle relaxer, and make a body feel warm.
    • Negative: Emotional and physical instability, and temperature illusion of overheating.
  • Taste: Feral, hot, primal like copper-infused whiskey stirred with adrenaline. Difficult to swallow, burns going down.
  • Sidenote: None
Animals
  • Satiation: Sates far less due to strength of their vitae. [2/5]
  • Effect:
    • Postive: Null.
    • Negative: Null.
  • Taste: Dulled copper with hints of the animal’s natural raw taste. Sometimes gamey, sometimes savoury. Overall it tastes something that you had in an attempt to satisfy an appetite and no matter how much you drink, it doesn’t seem to.
  • Sidenote: Familiars satiate even less as they are longer lived, but they have the effects of the Witch they are tied to, simply in even less quantity, making it nearly nullified. [1/5]
Vocatis
  • Satiation: Sates FAR less as they are neither human nor mortal – even if their vessel is, it is saturated with the power of the Vocatis. Either form, whether human or true has the same satiation. [1/5]
  • Effect:
    • Positive: Nullification of pain, a total tranquilizing effect, and a tingling cooling effect on the body.
    • Negative: Last total inability to feel anything physical, false feeling of fullness leading to malnutrition, and temperature illusion of freezing.
  • Taste: Acrid, sulfurous, addictively bitter . Like drinking charred sugar or black licorice dissolved in fire. Not truly “liquid,” more like a slow-moving curse.
  • Sidenote: When the Vocatis leaves the vessel for another, due to the Vocatis’ lingering stain on the body, they are less satiating forevermore. [3/5]
Fae
  • Satiation: 1/5. Sates FAR less as they are neither human nor mortal. Either form, whether glamour or true has the same satiation
  • Effect:
    • Positive: Enhances, embraces, and elevates physical touch, heightened awareness of surroundings, and an illusion of fullness/pausing of the feeling of hunger as a whole.
    • Negative: The feeling of being watched, chased, or otherwise witnessed in an unsettling way. Anxiety around personal, professional, or romantic troubles are heightened.
  • Taste: Effervescent, honeyed, and ever-shifting. Tastes like a contradiction: nectar and ash, summer and winter, always just beyond full comprehension.
  • Sidenote: None
Vampire
  • Satiation: Regardless of what the vampire fed on, it offers little. [1/5]
  • Effect:
    • Please look to the ‘Vampiric Connection’ Section below for the full scope of effects with vampire blood draining and mixing.
  • Taste: Sour, ashen, metallic. Often mixed with the notes of recent meals.
  • Sidenote: There is a natural detriment to feeding on vampires, both social and physical. Physically, when drinking from another vampire, it pushes the other vampire towards frenzy, but with a loss due to using a healing factor and the energy it takes to consume. For exmaple, If Vampire A drinks from Vampire B, Vampire A will need to drink 5 whole blood portions to be full. Meaning Vampire B, if consuming the moment fulfilling human, will need 7 portions (5 to sustain Vampire A, 1 to sustain themselves, and 1 for all of the loss of the exchange), and by comparison would need 31 fae portions (25 to sustain Vampire A, 5 to sustain Vampire B, and 1 for the loss). As no matter how filling the blood was, it will only ever be a fifth as good coming from vampires. In addition there is a natural connection that occurs between vampires, please look at “Vampire Connection” down below.
Revenants
  • Satiation: Does not sate at all as the body is dead when the Revenant is brought into it, thus locking vampires out of drawing in satiation from it. [0/5]
  • Effect:
    • Please look to the ‘Dead Mortal Sickness’ Section below for the full scope of effects with vampires taking in dead mortal’s blood.
  • Taste: Cold, stale, and rancid.
  • Sidenote: The Dead Mortal Blood is based on when the dead of the Revenants’ vessel occurred.
Dead Mortal (Least)
  • Satiation: Does not sate at all. [0/5]
  • Effect:
    • Please look to the ‘Dead Mortal Sickness’ Section below for the full scope of effects with vampires taking in dead mortal’s blood.
  • Taste: Cold, stale, and rancid. Mixed with the species profile, with no satiation or effects.
  • Sidenote: The Dead Mortal Blood effects occur after the 72 hour window.

General SET Side Notes:

  • The above is for blood consumed. Blood that is placed into a vampire by foreign means such as with a syringe or IV tends to have more negative and not as strong effects. It also can lead to the body rejecting the blood as foreign like contamination and the healing factor flushing it out of one’s system.
  • Vampires will have no effects on if their prey is inebriated in any fashion. The drugs in the blood are unable to be processed by the vampire as they do not have the same mannerism of metabolism as their prey. Rather, the effects would come from the different SET for each species.
  • Thralls do not sate as much due to their blood being imbued by vampire blood and often longer lived. Additionally, they however HORRIBLE to vampires that are not the thralling vampire. [2/5]
  • Mixing blood types manually makes it muddy and unfulfilling. They naturally attack one another and cause the benefits to lessen – nullifying effects and dropping satiation. If you wish for both, drink from two different sources, do not mix them. Let thy tummy do the work. [1/5]
  • Vitae Tether is severed completely at the 72 hour mark making all blood Dead Mortal’s Blood. [0/5]
  • Blood Bags (and other means of preservation/storage) will naturally have less SATs than eating from the source. This is due to them getting farther from the source of vitae. As vampires feed on the vitae, not just the blood itself. Blood bags are one point less sustaining than drinking from the source (thus human blood in a bag would be 4/5, whereas a Fae would be 0/5 and have no effect). If they are not consumed within a max of 72 hours, it will now be subject to Dead Mortal Sickness. In addition, Blood Bags need to be properly preserved, else would lead to spoilage and it become wholly unusable to vampires. [0-4/5]
  • Dried blood, as it is not stored to the above standards of preservation, is wholly unusable and offers no sustenance to vampires. Though one would not obtain Dead Mortal Sickness until 72 hours later, the drying process seemed to nullify the effects from the blood itself and make it a non-sustaining flake or powder. [0/5]

Vampires more often than not rely on mortals for sustenance. However, consuming vitae does not need to simply be for sustenance when between vampires. Some could be done for connection, some for ritual, some do it to weaken – however this is not without side effects. The vampire that drinks from the other creates a natural, inherent connection. This connection solidifies the more often the act is done, and if the act is done in reverse. If both vampires are drinking from one another, they begin to cement their relationship. It also withers the same way – with time, distance, and lack of consistency, the connection rots. Even quicker than other species’ bonds due to the constant ingestion of other vitae.

Dosage

In the most basic form it is often a small dose or done weeks apart from each session. This is typically done amongst broodmates to keep their loyalty close knit and show commitment or a brief moment to keep them in check.

Results
  • Positive:
    • Feeling of companionship (sibling, friend, etc.), and endorphins/general positive emotions when in close proximity to one another.
  • Negative:
    • Dulled SAT scores of next meal and a bittersweet draw and repulse to said vampires a few days after the exchange.

Consistency

In the highest form is often a consistent—at least weekly session of ingesting blood from one another—or when a large dose is taken. This is typically done amongst profound lovers or lost cultists to create an unending connection or subjugation.

Results
  • Positive:
    • Able to feel one another’s emotions with intensity and clarity, as well as be drawn to one another (a direct pull to find one another).
  • Negative:
    • All blood to become ‘mixed blood’ due to the high intensity of vampire blood in one’s diet, and causes a near Blood Addiction like need for the other’s blood (subject to Withdrawals if the blood is suddenly not available).

Most connections hover between these as to consistently keep feeding not only on enough mortals to sustain a consistently leaking exchange paired with finding time and effort to feed on one another can become heavy and often tedious for the majority of vampires.

Vampire Connection Restrictions

Only Between Two Vampires: The connection that sharing blood brings between vampires is solely between two vampires. Thralling is the only blood connection non-vampires can have with vampires. There is no ‘higher connection’ or bond with a mortal that compares. That is not to say vampires may not have social, emotional, or familial connections with mortals, but none based on this natural magic that can connect two kindred.

Null to Sire and Progeny: This connection is fully nullified if the vampires involved are Sire and Prodegy. Please look to “Sire Bond” for further information into such a relationship. This bond, having its own personal relationship with benefits and detriments, nullifies the effects, both positive and negative, of the Vampiric Connection. In addition, if ones were once Sire and Prodegy, and the connection was severed, they cannot benefit from Vampiric Connection. There would be no effect as whatever method used to severe that connection seems withstanding to continue to not create further connections between the two.

One of the most pivotal aspects of vitae is life. It is the crux of what keeps a vampire able to live, and thus the adverse offers rather horrid side effects. Though it is called Dead Mortal Sickness, it is in actuality any dead blood from any creature, including a vampire – as they needed to take it from a mortal to live. Rather it is simply any blood that has met the end of its life. Dead Mortal Blood is blood—mortal or otherwise—that has met the end of its Vitae Tether (72 hours, whether direct from a body or a blood bag).

Drinking this blood causes Dead Mortal Sickness, which has seen the end of many vampires as due to this being both a necessity it is also most of the vampire’s only source of strength both for their powers and livelihood. Consuming Dead Mortal’s Blood causes sickness that the blood within the vampire’s body begins to corrode to match this dead mortal’s blood. As if spoiling, this causes them to start to expel, drain, or otherwise try to dig the infection out. Causing them to go closer to frenzy and need replacement blood as soon as possible. This is not a constant effect. The moment they get new blood, the blood within them ceases spoiling, but may still have side effects for days to come.

The effects vary between:

  • Nausea
  • Vomiting
  • Body Aches
  • Odd Appetites
  • Dulled SATs
  • Unregulated eating
  • Mood Swings
  • Emotional Regulation Issues
  • Dulled Powers

This is when the blood is consumed. Taking dead mortal blood and attempting to flush it into the veins of a vampire via syringe or IV typically ends poorly as their healing tends to flush such out. It will simply discard the contaminant, much like dirt from a wound. However it is not as simple when consumed.

Thank you to the Vampire Mentors & R&D Department for helping put this compendium together!

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